

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Move Speed recovers gradually over the duration. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.Ĭripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp. Iron Will: Lee Sin's intense training allows him to thrive in battle. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds. If the ally is a champion, they are also shielded.

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds. Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
